{"ok":true,"trend":{"id":989758,"platform":"news","region":"global","key":"final fantasy 7 revelation director reveals how game's 'weird' feeling was fixed","title":"Final Fantasy 7 Revelation director reveals how game's 'weird' feeling was fixed","url":"https://news.google.com/rss/articles/CBMidEFVX3lxTFBXcmJOb0hDYTBSYzA3bVpmdHRnNGlPQklSRHpOLVlHVjBFNGhGYWk4TVBWRkpuYXNBQTB6OHR0NGlOR21Ea3ptSXE2c19VWUgxZlNaY3BxNDUwQzAzZVNCaTZQMlZzRXJId3A2MTZXZGJfSWU2?oc=5","first_seen":"2026-10-04T13:31:09.643547Z","last_seen":"2026-10-04T17:38:49.147876Z","last_rank":34,"peak_rank":28,"last_volume":null,"peak_volume":0,"seen_count":4,"score":0.7478125,"category_hint":"gaming","section":"culture","category":"gaming","summary":"The director of Final Fantasy 7 Revelation, a project based on Square Enix's classic role-playing game, has spoken about how the game's 'weird' feeling was fixed during development. The comments offer a rare look at the creative decisions behind reshaping a beloved title, and fans of the Final Fantasy series are passing the remarks around.","why":"Fans of the Final Fantasy franchise are interested in behind-the-scenes insight into a project reworking a beloved classic.","tone":"neutral","entities":["Final Fantasy 7 Revelation","Square Enix"],"summarized_at":"2026-10-04T19:35:43.857243Z","meta":{"via":"scan","lang":"en","term":"video game","source":"Indy100 | News","published":"Sun, 04 Oct 2026 12:01:09 GMT"},"nw":null,"promo":null,"kind":null,"importance":null,"hidden":false,"hide_reason":null,"judged_at":null,"title_en":"Final Fantasy 7 Revelation director explains how the game's 'weird' feeling was fixed","section_name":"Culture","category_name":"Gaming","timeline":[{"captured_at":"2026-10-04T13:31:09.643547Z","rank":28,"volume":null},{"captured_at":"2026-10-04T14:53:48.701907Z","rank":30,"volume":null},{"captured_at":"2026-10-04T16:15:50.766979Z","rank":35,"volume":null},{"captured_at":"2026-10-04T17:38:49.147876Z","rank":34,"volume":null}],"posts":[{"platform":"news","url":"https://news.google.com/rss/articles/CBMidEFVX3lxTFBXcmJOb0hDYTBSYzA3bVpmdHRnNGlPQklSRHpOLVlHVjBFNGhGYWk4TVBWRkpuYXNBQTB6OHR0NGlOR21Ea3ptSXE2c19VWUgxZlNaY3BxNDUwQzAzZVNCaTZQMlZzRXJId3A2MTZXZGJfSWU2?oc=5","author":"Indy100 | News","title":"Final Fantasy 7 Revelation director reveals how game's 'weird' feeling was fixed","snippet":null,"posted_at":"2026-10-04T12:01:09Z","likes":null}],"elsewhere":[],"window":"7d"}}