{"ok":true,"trend":{"id":252786,"platform":"news","region":"global","key":"steam adds low-latency pyrowave codec to remote play — new codec offers better game streaming on local networks but costs '5-10 times' more bandwidth","title":"Steam adds low-latency Pyrowave codec to Remote Play — new codec offers better game streaming on local networks but costs '5-10 times' more bandwidth","url":"https://news.google.com/rss/articles/CBMiogJBVV95cUxQRmNudUtlOW1QQU1jZkpyMWpicWFaV0tKN2ZqTnFIYS1uNjM4RzlwOTFXcXlzaUJsYnpGYmo2V053Mm1VVHFzR2hmNVJNenhBd2lFRmhzaG14akEtZUgwa3BqcTBENENUczVxVWkyaml6Mms0bjJkdXJwZVJONXY3RmdhSGdkY2FfYTBXVmgyamtfQkdKSnZFYmhCSlNVSlpISlZFNFZrOVp3Z1lKR2FsbDVPUXVXRl9KTXdvX3llZFRjUHdKSTRya1gtSVRPd1QwSmdUaUV1Rlg4bEExeW1TVFlBMllaTEd4NDQyTmFZaUpFZl9qcFIxdFZDMnR3RXNWOFFUbDNmMG5RMkxpa0Q1V0ZZclJmWWp5emJzOTJnWTVpdw?oc=5","first_seen":"2026-09-28T16:23:52.551187Z","last_seen":"2026-09-28T17:45:53.602468Z","last_rank":36,"peak_rank":28,"last_volume":null,"peak_volume":0,"seen_count":2,"score":19.65,"category_hint":"gaming","section":"culture","category":"gaming","summary":"Valve has added a low-latency codec called Pyrowave to Steam Remote Play, its game-streaming feature. The new codec promises noticeably better image quality and responsiveness when streaming games over local networks, but at a steep cost: it can consume five to ten times more bandwidth than existing options, making it practical mainly for fast wired or Wi-Fi home setups.","why":"Gamers streaming games across home networks are weighing the clear quality gains against the dramatically higher bandwidth demands.","tone":"neutral","entities":["Valve","Steam","Steam Remote Play","Pyrowave"],"summarized_at":"2026-09-28T16:25:54.741540Z","meta":{"via":"scan","lang":"en","term":"video game","source":"Tom's Hardware","generic":0.03,"published":"Mon, 28 Sep 2026 16:10:32 GMT"},"nw":0.49,"promo":0.02,"kind":"news_event","importance":1.5,"hidden":false,"hide_reason":null,"judged_at":"2026-09-28T16:23:54.073003Z","title_en":"Steam adds Pyrowave codec for better Remote Play streaming","section_name":"Culture","category_name":"Gaming","timeline":[{"captured_at":"2026-09-28T16:23:52.551187Z","rank":28,"volume":null},{"captured_at":"2026-09-28T17:45:53.602468Z","rank":36,"volume":null}],"posts":[{"platform":"news","url":"https://news.google.com/rss/articles/CBMiogJBVV95cUxQRmNudUtlOW1QQU1jZkpyMWpicWFaV0tKN2ZqTnFIYS1uNjM4RzlwOTFXcXlzaUJsYnpGYmo2V053Mm1VVHFzR2hmNVJNenhBd2lFRmhzaG14akEtZUgwa3BqcTBENENUczVxVWkyaml6Mms0bjJkdXJwZVJONXY3RmdhSGdkY2FfYTBXVmgyamtfQkdKSnZFYmhCSlNVSlpISlZFNFZrOVp3Z1lKR2FsbDVPUXVXRl9KTXdvX3llZFRjUHdKSTRya1gtSVRPd1QwSmdUaUV1Rlg4bEExeW1TVFlBMllaTEd4NDQyTmFZaUpFZl9qcFIxdFZDMnR3RXNWOFFUbDNmMG5RMkxpa0Q1V0ZZclJmWWp5emJzOTJnWTVpdw?oc=5","author":"Tom's Hardware","title":"Steam adds low-latency Pyrowave codec to Remote Play — new codec offers better game streaming on local networks but costs '5-10 times' more bandwidth","snippet":null,"posted_at":"2026-09-28T16:10:32Z","likes":null}],"elsewhere":[],"window":"7d"}}