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- 1Qualcomm unveils Snapdragon 8 Elite Gen 6 and Extreme edition●Qualcomm has announced the Snapdragon 8 Elite Gen 6, this year joined by the 8 Elite Extreme Gen 6 too. The company desc
Qualcomm has announced two new flagship smartphone processors: the Snapdragon 8 Elite Gen 6 and, for the first time alongside it, an 8 Elite Extreme Gen 6. The company describes both as flagship chips, with the differences between them relatively minor, mainly improved AI processing, video capture and gaming performance. Tech watchers are comparing the two tiers and what the changes mean for upcoming flagship phones.
- 2Companies Can't Force Arbitration in Video Game Addiction Lawsuit▼Cos. Can't Arbitrate Video Game Addiction Suit
Companies facing a lawsuit over video game addiction cannot compel the case into arbitration, according to a ruling reported by Law360. The decision means the addiction claims can proceed in court rather than in private arbitration, a potentially significant setback for the game industry defendants and a notable development for families pursuing such claims.
- 3
A Chicago Tribune column reports that a major gaming company is unhappy with betting odds tied to video game or esports wagering, arguing the odds are unfavorable or misleading for players. The piece critiques how the betting market prices these wagers and what that means for consumers.
- 4Russia sees rapid growth in video game publishers▼In Russia, the number of video game publishers has been growing more rapidly
The number of video game publishers operating in Russia is growing at an accelerating pace, according to a report from industry tracker wnhub.io. The finding points to an expanding domestic games sector, with more companies entering the publishing business despite international studios having scaled back or exited the Russian market in recent years.
- 5Video game publishers multiplying rapidly in Russia▼In Russia, the number of video game publishers has been increasing rapidly
The number of video game publishers operating in Russia is growing quickly, according to an industry report. The growth is linked to Western publishers withdrawing from the Russian market, leaving space for domestic companies to step in and license, localize and distribute games locally.